randomize         1
addRandom        400 0 100
randomize         1
deleteRandom     200 0 100
#
randomize         2
addRandom        400 400 200
randomize         2
deleteRandom     200 400 200
#
randomize         3
addRandom        400 800 400
randomize         3
deleteRandom     200 800 400
#
randomize         4
addRandom        400 1200 800
randomize         4
deleteRandom     200 1200 800
#
randomize         5
addRandom        400 1600 1600
randomize         5
deleteRandom     200 1600 1600
#
randomize         6
intersectRandom  200   100
intersectRandom  200   200
intersectRandom  200   400
intersectRandom  200   800
intersectRandom  200   1600
#
randomize         7
nearestRandom    200   100
nearestRandom    200   200
nearestRandom    200   400
nearestRandom    200   800
nearestRandom    200   1600
#
randomize        8
nearestNRandom   200   1000
nearestNRandom   200   2000
nearestNRandom   200   4000
nearestNRandom   200   8000
nearestNRandom   200   16000
#
randomize        9
containsRandom   200   100
containsRandom   200   200
containsRandom   200   400
containsRandom   200   800
containsRandom   200   1600