#include <stdio.h>
#define DATA "Half a league, half a league . . ."
/*
* This program creates a socket and initiates a connection with the socket
* given in the command line. One message is sent over the connection and
* then the socket is closed, ending the connection. The form of the command
* line is streamwrite hostname portnumber
*/
main(argc, argv)
int argc;
char *argv[];
{
int sock;
struct sockaddr_in server;
struct hostent *hp, *gethostbyname();
char buf[1024];
/* Create socket */
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock < 0) {
perror("opening stream socket");
exit(1);
}
/* Connect socket using name specified by command line. */
server.sin_family = AF_INET;
hp = gethostbyname(argv[1]);
if (hp == 0) {
fprintf(stderr, "%s: unknown host0, argv[1]);
exit(2);
}
bcopy(hp->h_addr, &server.sin_addr, hp->h_length);
server.sin_port = htons(atoi(argv[2]));
if (connect(sock, &server, sizeof(server)) < 0) {
perror("connecting stream socket");
exit(1);
}
if (write(sock, DATA, sizeof(DATA)) < 0)
perror("writing on stream socket");
close(sock);
}
Figure 7a -- Initiating an Internet domain stream connection