//------------
// Introduction to Programming Using Java: 
//		An Object-Oriented Approach
//	Arnow/Weiss
// Addison Wesley, 1998
//------------

//------------
// Chapter 4 / Section 4.2.1 / Page 92-93
//		Sample use of Laugher2 class
//------------ 

//------------
// Notes:
//		This program requires the Laugher2 class.
//------------

public class Chapter4_2_1_1 {
	public static void main(String [] args) {
		Laugher2 x;
		x = new Laugher2();
		x.laugh();
		x.laugh("yuk");
		x.laugh("ha");
	}
}