//------------
// Introduction to Programming Using Java: An Object-Oriented Approach
//	Arnow/Weiss
//------------

//------------
// Chapter 4 / Section 4.2 / Page 90
//	Sample use of laugher1 class
//------------ 

//------------
// Notes:
//	- This program corresponds to a code fragment.
//	- This program requires the Laugher1 class. 
//------------

public class Chapter4_2_1 {
	public static void main(String [] args) {
		Laugher1 x;
		x = new Laugher1();
		x.laugh();
	}
}